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Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Cocoa Touch for iPhone OS 3 (Developer Reference)

Great Price "Cocoa Touch for iPhone OS 3 (Developer Reference)" for $22.16 Today



I have many iphone programming books and never paid this book much attention. recently though, i have been trying to get a deeper understand of the inner workings of cocoa touch. this book is amazing, its really made me understand the MVC approach used when building iphone apps. the book is well written....and breaks things down to you in a very systematic approach. definitely recommend this book.


Cocoa Touch for iPhone OS 3 (Developer Reference) Features

  • ISBN13: 9780470481073
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.



Rating :
Price : $39.99
Offer Price : $22.16



Cocoa Touch for iPhone OS 3 (Developer Reference) Overviews

Join the gold rush to developing cool iPhone apps with this complete iPhone OS 3 developer’s guide. Professional developer Jiva DeVoe speaks your language, and he talks you through the entire process—from explaining Cocoa Touch and the iPhone SDK to using Xcode and the Game Kit API. Follow step-by-step tutorials, then apply practical tips on signing and selling your applications. Even if you’re new to iPhone development you’ll soon be cranking out great code.

  • Walk through Xcode, Interface Builder, and other key tools
  • Build simple or complex GUIs with navigation and custom views
  • Implement a database with Core Data, and design your schema in Xcode
  • Learn to use the iPhone’s signature multi-touch capabilities in your applications
  • Work with the Apple Push Notification Service
  • Use the Map Kit API to create apps with embedded maps
  • Record audio, play video, and access the iPod Library
  • Set up your developer certificates and code sign your apps
  • Use Store Kit to sell expanded features and content within your apps

Whether you're a new iPhone developer or seasoned veteran, this book is the perfect go-to reference for iPhone development-and one of an exciting new series for Apple developers.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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Customer Review


Poorly written and outdated. - Jacob A. Rude -
I have had some prior experience programming for the iPhone via various online help sources. I purchased this book in hopes of it being a good book to really dig into the SDK and write/learn alot more code. The book has several errors and outdated information right from the first few chapters. Their equivalent of a "Hello world" app doesn't even run from instruction; you have to assume several things.

Overall, I would not recommend. The book seems rushed and unchecked for readability and accuracy. I'm sure there are several better books written for iPhone development.


Poorly Edited - outdated instructions - D. R. Smith - Brooklyn, NY
I recommend this book for anyone who already familiar with the MAC OS developer applications including the interface builder. But this is not for someone who is looking to start learning Cocoa Touch programming. The errata is not published online nor online resources referenced in the book. The author does a good job of explaining certain areas in depth but then breezes over other details for the user to figure out. I highly suspect that the editor did not fully review the material for readability or for content structure.

Also, since the release of Interface Builder 3.2.1 the author's instructions on how to build such things as outlets is wrong (this is a small but serious detail).

Overall I do not recommend this book for anyone but an advanced Cocoa Touch Programmer until the author works with the publisher to give buyers online support.



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Cocoa and Objective-C: Up and Running: Foundations of Mac, iPhone, and iPod touch programming

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Cocoa and Objective-C: Up and Running: Foundations of Mac, iPhone, and iPod touch programming Overviews

Build solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. With this book, you'll learn how to use Apple's Cocoa framework and the Objective-C language through step-by-step tutorials, hands-on exercises, clear examples, and sound advice from a Cocoa expert.

Cocoa and Objective-C: Up and Running offers just enough theory to ground you, then shows you how to use Apple's rapid development tools -- Xcode and Interface Builder -- to develop Cocoa applications, manage user interaction, create great UIs, and more. You'll quickly gain the experience you need to develop sophisticated Apple software, whether you're somewhat new to programming or just new to this platform.

  • Get a quick hands-on tour of basic programming skills with the C language
  • Learn how to use Interface Builder to quickly design and prototype your application's user interface
  • Start using Objective-C by creating objects and learning memory management
  • Learn about the Model-View-Controller (MVC) method of sharing data between objects
  • Understand the Foundation value classes, Cocoa's robust API for storing common data types
  • Become familiar with Apple's graphics frameworks, and learn how to make custom views with AppKit

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Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa

Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa Review




I don't consider myself much of a programmer. Creating webpages with HTML and CSS is pretty easy, but when it comes to working with PHP, MySQL, JavaScript, or other languages, I frequently turn to books and tutorials to help me figure out what's possible vs. what I want to accomplish. Building iPhone Apps... by Jonathan Stark shows n00b programmers like myself, how to make apps for the iPhone and iPod Touch. However, it's more accurate to say that it teaches people to make websites using an iPhone-ish look-and-feel. The book assumes the reader has some experience with HTML, CSS, and JavaScript, but doesn't require people to be experts in those languages. In other words, it's accessible for people who rarely do coding.

Like most programming books the first chapter covers the basics: HTML, CSS, JavaScript. It also discusses the differences between a web app and a native app, and the pros and cons of the different approaches. Subsequent chapters deal mostly with coding and how to make web pages look like iPhone apps. The book also covers important tools like jQuery, PhoneGap, and XCode, all of which extend the functionality of webpages and turn them into actual applications suitable for the iPhone.

The book is slim at less than 200 pages, but it's also to-the-point. With some programming books, I get the feeling authors are padding the word count or page count by including material that isn't absolutely necessary. This book keeps the fluff to a minimum, and it gains clarity from the brevity. Though it isn't a huge programming book, it doesn't waste the reader's time. The examples and discussions within the book are useful and informative, without straying too far off topic.

The only potential drawback for this book is that it came out in January 2010 - the same month that Apple announced the iPad. The iPad uses the same operating system as the iPhone, and it's expected to have a number of changes in the not-too-distant future. I don't expect it will change the usefulness of this book - web apps created for the iPhone will still work. However, I wonder about the differences between iPhone apps and iPad apps. Supposedly it's not a huge leap from one to the other, but there are definite differences between the two platform. It makes me think this book will need a Second Edition soon, or it will need some sort of addendum available online. Will the iPad get a different book, or will it be included in future editions of this book?

Despite the drawback, I still recommend this book. It's short, but it doesn't waste the reader's time. It's useful, informative, clear, and easy-to-follow. I wish more programming books were as clear and as brief.

Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa Features

  • ISBN13: 9780596805784
  • Condition: NEW
  • Notes: Brand New from Publisher. No Remainder Mark.



Rating :

Price : $29.99

Offer Price : $17.88




Overviews

What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript

"The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies."

--John Allsopp, author and founder of Web Directions

"Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers."

-- Brian LeRoux, Nitobi Software

It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.

Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools.

  • Build iPhone apps with tools you already know how to use
  • Learn how to make an existing website look and behave like an iPhone app
  • Add native-looking animations to your web app using jQTouch
  • Take advantage of client-side data storage with apps that run even when the iPhone is offline
  • Hook into advanced iPhone features -- including the accelerometer, geolocation, and vibration -- with JavaScript
  • Submit your applications to the App Store with Xcode

This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS). Learn more at http://labs.oreilly.com/ofps.html.

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Customer Review


Loved It - R. Young - Irvine, CA United States
Very clear and easy to understand. If you have a solid understanding of jQuery there is no reason why you can't follow the steps in this book.


Fantastic! - J. Curry - Libertyville, IL USA
Buy this book! I have worked with Jonathan Stark for years now, and he is a true expert.





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